Frankie Muniz Racing

ng wheel on the transmitter and ensuring the wheels on your vehicle turn in the correct direction. If the wheels turn in the opposite direct ion, reverse the steering by switching the Channel 1 reverse switch on the transmitter. 6 Test that the throttle servo is working correctly by depressing the throttle trigger on the transmitter and ensuring the wheels on your vehicle spin in the correct direction. If the forward and reverse are backward, reverse the throttle by switching the Channel 2 reverse switch on the transmitter. 7 Adjust the Channel 1 trim swi free models tch on the transmitter to center the wheels on the vehicle. The wheels should be straight when no input is applied to the transmitter. Adjus t the Channel 2 trim switch on the transmitter to set at which point forward/reverse is activated.1 Write down the names of the games on ind Frankie Muniz Racing ex cards. At a minimum choose Distance Throw, Ring Throw, Plane Catch, Hit the Target and Airborne. The goal for each game is different. Dis .

a predetermined target. Airborne awards points to the plane that stays aloft the longest. 2 Collect the players who want to play your plane game. While in front of the players, choose three index cards at random. These will be the three games that will be played in order to dete rmine the overall winner. Make sure everyone knows that one point is awarded for each game. 3 Pass out printer paper to all of the players s o they can build their paper airplanes. Knowing the games in advance will help them choose what kind of plane they wish to build. 4 Allow ev free font eryone to have a turn in each game, keeping track of points awarded. At the end of the three games, add up the points and announce a winner. 1 Sort all the Lego parts according to their function. Place moving pieces like pivots and hinges in a small plastic container. Place other Frankie Muniz Racing like parts such as bricks in another container, wheels and axles in another. Continue separating and adding like pieces to their own contain .

can make the body of the robot horizontal or vertical. Refer to the instruction manual for different build versions of the walking robot. Th e manual will give several versions to which you can adapt your own style. 3 Tape your handmade drawing or any instructional diagram that re sembles the robot you want to build to your work table or to the wall in front of it. This way you have a sample diagram to follow. 4 Build a support box or frame for the robot computer. Place the computer in the support frame you made. Attach the robot computer device (packaged icon motorcycle in the robot kit) to the robot in a central and secure location that will not interfere with the robot's walking function. The computer devi ce must also be easily accessed and wired to the sensors that make the robot walk. 5 Construct the legs using pivots and Lego bricks. Add tw Frankie Muniz Racing o legs in the correct position under the computer support box. Adding four legs is an option to give the robot moving stability. Refer to th .


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